Jun 24, 2006, 01:46 PM // 13:46 | #1 |
Frost Gate Guardian
Join Date: Apr 2005
Profession: R/
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If you had XX amounts of UNID Golds?
So my mule is almost stuffed(max holding limit) with all Gold UNID weapons/offhands and my question to you guys is 'what would you do'?
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Jun 24, 2006, 01:51 PM // 13:51 | #2 |
Academy Page
Join Date: Jan 2006
Location: Guild Wars
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Identify them for the title yourself or sell them for a lot of cash to people who want the title .
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Jun 24, 2006, 01:55 PM // 13:55 | #3 |
Wilds Pathfinder
Join Date: Mar 2006
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i would identify them as well for the title
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Jun 24, 2006, 02:02 PM // 14:02 | #4 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Not many people will buy UNID weapons for very much each. Even rare skins now.
Its common well known knowledge that you can test UNID weapons for their mods before their ID'ed - so its worthless to buy UNIDs now because 99% of the time its already been tested to make sure it doesnt have good mods on it. So your better off IDing them. |
Jun 24, 2006, 02:26 PM // 14:26 | #5 |
Nil nisi malis terrori.
Join Date: Aug 2005
Profession: Mo/Me
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I would contact this guy:
http://www.guildwarsguru.com/forum/s....php?t=3053250 500g each to ID them, then he hands them back to you? Quick way to make 22.5 platinum or so if you have one character full! |
Jun 24, 2006, 02:29 PM // 14:29 | #6 |
Frost Gate Guardian
Join Date: Apr 2005
Profession: R/
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thanks guys, btw how do you test if their mods? i have no idea
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Jun 24, 2006, 03:23 PM // 15:23 | #7 |
Purveyor of Useless Info
Join Date: Oct 2005
Guild: Perpetual Motion Squad [PMS]
Profession: Mo/
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I think the basic testing is to equip the weapon. Certain things will denote certain mods, such as your health going up 28 pts. would denote a +28 health mod, -1 energy regen denotes a zealous mod, -5 energy denotes a possible +always damage modifier, -1 health regen denotes vampiric, etc... As for testing beyond that, I have no idea.
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Jun 24, 2006, 03:34 PM // 15:34 | #8 |
Frost Gate Guardian
Join Date: May 2006
Profession: W/Mo
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thats very intersting, i didnt know their effects...take effect even if unid...IMO ANet should change that...
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Jun 24, 2006, 04:23 PM // 16:23 | #9 |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Naw, item stats are determined well before they get to you. I've seen mobs hitting me with vampiric weapons in the past. Identification doesn't randomly determine the stats of an item, loading the zone does. Identification just makes those stats known to you. No matter what testing you do, you won't know if a weapon is 15>50, 20<50, etc.
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Jun 24, 2006, 04:31 PM // 16:31 | #10 |
Frost Gate Guardian
Join Date: Apr 2005
Profession: R/
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o wow, thats amazing lol i had no idea :P, i guess i should go testing
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Jun 24, 2006, 08:44 PM // 20:44 | #11 | |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
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Jun 24, 2006, 08:55 PM // 20:55 | #12 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Alot of things are semi-easy to test beyond just equiping the weapon. Though thats mostly what people do.
About 10 minutes in the battle isles, and you'll AROUND what the dmg mod is or isnt (by testing it basic, while under a hex, while under an enchant, and stuff like that), You'll know IF it has sundering or not (its hard to tell 18%and up apart), if it has elemental mods if you enlist the help of a friend in a scrimmage, longer enchants can be tested within 1-2%, lengthen duration is pretty easy to test, Staves can have faster recharge/cast tested within a few % if you have the time, all of that on top of the easy ones to test. |
Jun 25, 2006, 04:10 AM // 04:10 | #13 |
Desert Nomad
Join Date: Apr 2005
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If you don't care too much about the title, sell them. I see people spamming to buy any unid golds because they are going for the title. Of course, it is easy to get unid golds in Cantha, so when selling them, sell them in Tyria.
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